Level Design
Level Design started off originally as a hobby which I did on the side due to my love of the interactive medium video-games provide. However after several years of practice in Source’s Hammer Editor. I can safely say I’ve since wanted to take it on as a profession.
So far I’ve produced three complete levels for the video game Team Fortress Two. All of which revolve around it’s PVE game-mode MVM. As I have a vested interest in building upon the game-mode which was once limited to a purely flag defense game-mode.